+2008-06-12 Øyvind Kolås <pippin@gimp.org>
+
+ * babl/babl-fish-path.c: (legal_error): s/BABL_TOLERANCE/
+ * docs/index-static.html.in: s/BABL_ACCURACY/BABL_TOLERANCE/
+
2008-06-12 Øyvind Kolås <pippin@gimp.org>
* babl/babl-fish-path.c: (legal_error): s/BABL_ERROR/BABL_ACCURACY/
if (error != 0.0)
return error;
- env = getenv ("BABL_ACCURACY");
+ env = getenv ("BABL_TOLERANCE");
if (env)
error = atof (env);
else
* the shortest path in a graph where formats are the vertices
* and conversions are the edges. However, there is an additional
* constraint to the shortest path, that limits conversion error
- * introduced by such a path to be less than BABL_ACCURACY. This
+ * introduced by such a path to be less than BABL_TOLERANCE. This
* prohibits usage of any reasonable shortest path construction
* algorithm such as Dijkstra's algorithm. The shortest path is
* constructed by enumerating all available paths that are less
</pre>
-->
- <p>Through the environment variable <em>BABL_ACCURACY</em> you can control
+ <p>Through the environment variable <em>BABL_TOLERANCE</em> you can control
a speed/performance trade off that by default is set very low (0.000001)
values in the range 0.01-0.1 can provide reasonable preview performance
by allowing lower numerical accuracy</p>.